@startuml
sprite $send [48x48/16] {
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!define MATERIAL_SEND(_alias) ENTITY(rectangle,black,send,_alias,MATERIAL SEND)
!define MATERIAL_SEND(_alias, _label) ENTITY(rectangle,black,send,_label, _alias,MATERIAL SEND)
!define MATERIAL_SEND(_alias, _label, _shape) ENTITY(_shape,black,send,_label, _alias,MATERIAL SEND)
!define MATERIAL_SEND(_alias, _label, _shape, _color) ENTITY(_shape,_color,send,_label, _alias,MATERIAL SEND)
skinparam folderBackgroundColor<<MATERIAL SEND>> White
@enduml